Serbin Creative, Inc.

(805) 963-0439 | Toll-Free (800) 876-6425

www.serbincreative.com LA / NY / UK

Anna Mill

Represented by

Debut Art LLC
420 West 14th Street
Suite 5SE
New York, NY 10014
United States

illustration of Data entry in the user interface, using fast micro-gestures to program using Voynix, an ambiguous symbol coding language.
illustration of Sun sets over a glitching virtual environment and in a moment of accidental beauty, the last light catches the cubes of pond water displaced by a mapping error.
illustration of Architectural Competition Image for Hawkins\Brown.
illustration of The stratification of social hierarchies in the city is frequently reasserted. Depending on your social status, you may travel on the higher or lower tier of the same bus.
illustration of Crowd scene from Anna Mill's Comic, Square Eyes / Jonathan Cape.
illustration of Augmented reality allows many potential methods of control; public, environmental signs and directions as well as subtle manipulations in your private user interface.
illustration of Conceptual, Line, Line with Color, Technical, Watercolor, Book Covers, Sci-Fi
illustration of Spatially organised stacks of information form part of the complex programming required for a world which is half physical and half virtual.
illustration of Mill + Jones' winning competition entry to design a 'Little Library' for Gibbons Rent Community Garden, a tiny oasis in the city.
illustration of Proposal image for Hawkins\Brown.
illustration of The crushed remains of the old city are mixed with liquid binders and then reformed into infrastructure using enormous 3D printers.
illustration of Conceptual, Line, Line with Color, Technical, Watercolor, Book Covers, Sci-Fi
illustration of In the augmented city, even ordinary-seeming buildings might be only digital facades.
illustration of Conceptual, Line, Line with Color, Technical, Watercolor, Book Covers, Editorial, Sci-Fi
illustration of Conceptual, Line, Line with Color, Technical, Watercolor, Book Covers, Editorial, Sci-Fi
illustration of A shelf in a near-future entrepreneur's childhood workshed. The shelf is a timeline of her interests and education, from simple mechanical toys through to more complex electronics and biological systems, then through the digital and into the virtual.
illustration of The abandoned structures of the old city are mined out of the street pattern using vast excavating machines.
illustration of A physical/virtual work space, where augmented reality experiments are tested at scale, under a variety of controllable conditions.
illustration of The crushed remains of the old city are mixed with liquid binders and then reformed into infrastructure using enormous 3D printers.
illustration of The chaotically conglomerated old city is crushed and reformed into banal new infrastructure.

Profile

Anna is a London based artist, designer and author. Graduating from The Bartlett School of Architecture in 2008, Anna’s architectural background informs her illustration work, bringing the precision of traditional technical drawing and perspective techniques to narratively-driven scenes with a rich spatial and atmospheric complexity. Anna enjoys working ‘small stories’ into a scene; adding details, objects and gestures to the overall composition which conveys a deeper sense of the passage time and the patterns of use around the single moment. Her first book Square Eyes, with co-writer Luke Jones, was published in 2018 by Jonathan Cape. 8 years in the making, it is a 256 page graphic novel which explores a possible future for our cities in which the appearance of our spaces can be constantly and completely changed through layers of digital augmentation. The artwork draws on traditional draughting and illustration styles in order to bring more warmth and familiarity to these depictions of near-future world, as well as using colour tones as a narrative device and playing with the format of the page. This work won a 2019 World Illustration Award. Anna’s interests in colour, atmosphere, and linework are influenced by artists ranging from Edmund Dulac and Winsor McCay, through Maxfield Parrish to Katsuhiro Otomo and Moebius. She teaches architecture at London Metropolitan University and the University of Nottingham. Previous Clients Include; Jonathan Cape, Leap Motion, Oslo Architecture Triennale, The Architecture Foundation, Golden Hare Books, RIBA Publishing, Hawkins\Brown Architects, London Wildlife Trust, Way Group Hotels, Serendip Productions Awards: 2010 Observer/Comica/Jonathan Cape Graphic Short Story Prize Runner Up, 2019 World Illustration Award for Square Eyes

Style/Techniques

Conceptual, Line, Line with Color, Technical, Watercolor

Subject/Specialties

Book Covers, Comic Book, Editorial, Mystery, People, Sci-Fi, Transportation, Urban