Profile
I've been drawing monsters, superheroes, and spaceships for as long as I can remember, and fortunately, I was able to build a career continuing to do so as an adult. I graduated from the Alberta University of the Arts in 1995 and immediately began working in the video game industry. I produced artwork for many companies during this time including Nintendo, Lucasarts, Atari, Ubisoft, Wizards of the Coast, Marvel and others. Several studios, and many game titles later, I served as the executive art director of Sega of America with involvement in many game's development and marketing materials. After 11 years in San Francisco I returned to Canada in 2009 to start my own business and my own family.
Style/Techniques
Digital, Figurative, Graphic, Line with Color, Pen & Ink, Realism, Stylized, 3-D Collage, 3-D Rendering, Concept Art, CGI
Subject/Specialties
Humor, Action, Adventure, Animals, Book Covers, Character Development, Children's Books, Comic Book, Computers, Corporate, Editorial, Fantasy, Futuristic, Licensing, Maps, Nature, Packaging, Political, Portrait, Science, Sci-Fi, Toys & Games, Wildlife, Game, Environmental